Godzilla (ゴジラ GODZILLA, Gojira GODZILLA?) is a video game developed by Natsume Atari and published by Bandai Namco games for the PlayStation 3 and 4. It was released on December 18, 2014 in Japan, on July 14, 2015 in North America, and on July 17, 2015 in Europe. The Japanese version of the.
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This includes internet protocol (IP)addresses, browser type, internet service provider (ISP), referring/exit pages, platform type,date/timestamp, and number of clicks to analyze trends, administer the site, track user’smovement in the aggregate, and gather broad demographic information for aggregate use. Arc System Works' newest game is to be Godzilla Vs. Kong, a 2D fighting game from the same developer responsible for. If the rumor is to be believed, the game would logically tie into the film set to release in 2020.The rumor comes from 4chan, which has a mixed history with regards to accuracy for leaks to film, television, and games. However, they have also recently revealed information for that was both detailed and accurate, so there is a case to made for the occasional authentic rumor being more fact than fiction.
Anguirus. Baragon. Behemoth. Destoroyah.
Gigan. Godzilla (1954). Godzilla (2014). Jet Jaguar. King Caesar. King Ghidorah.
Kiryu. Kong. Mecha Godzilla Mk1. MechaniKong. Megalon. Mothra.
Muto. Castlestorm soundtrack. Orga. Rodan.
Space Godzila. ZillaOne needs to wonder how large of a market there is for a game like Godzilla vs. Kong, because previous installments of a similar nature in the Godzilla game universe have bombed from a critical and consumer perspective. The last game like this was Godzilla VS for the PS4 in 2014, which scored mainly 3-4 out of ten on most review sites, on average.
Along the same theme, the most recent release of a film in the series, Godzilla: King of the Monsters seems to be underperforming at the box office. It is not exactly a box office bomb, but Hollywood studios are not keen on promoting projects tied to franchises that cannot justify their costs. The Fantastic, Science-Fiction, and Horror are Patricio’s go-to genres for literature, film, and gaming.
Dead by Daylight is his daily bread and butter as he writes for TheGamer. He teaches Spanish at McGill by day and writes next to his Staffy x Boxer rescue from the SPCA by night.Patricio graduated from the University of Alberta in 2006, 2012, and will have one more degree in hand by 2020. Innovation in game development, the economics of making games profitable, and the downward, decadent spiral of former great gaming companies fuels his soul to write daily. Will Blizzard Entertainment do something controversial often enough to keep this reference relevant? Patrick certainly believes they will.
Godzilla | |
---|---|
Developer(s) | Natsume |
Publisher(s) | Bandai Namco Games |
Series | Godzilla |
Engine | Unreal Engine 4 |
Platform(s) | PlayStation 3, PlayStation 4 |
Release | PlayStation 3
|
Genre(s) | Action-adventure, fighting |
Mode(s) | Single player, multiplayer |
Godzilla (also Godzilla: The Game, ゴジラ Godzilla, Gojira Godzilla, and Godzilla VS for the PS4 in Japan) is a 2014 video game developed by Natsume and published by Bandai Namco Games for the PlayStation 3 and PlayStation 4 based on the Japanese monsterGodzilla franchise by Toho and has no connection to the 2014 film of the same name. It was first released on December 18, 2014 in Japan only for the PlayStation 3. It was released on July 14, 2015 in North America and on July 17, 2015 in Europe. The Western PlayStation 4 version is based on the upgraded Japanese release called Godzilla VS, released on July 14, 2015, containing more content such as additional monsters.
Gameplay[edit]
God of Destruction mode[edit]
Destruction mode consists of the player controlling Godzilla as he attacks certain stages (10 areas manually selected at the end of each round, from 25 levels), and is similar to Godzilla Generations. In order to clear the stage, the player must destroy all of the G-Energy Generators in the map, while also being attacked by G-Force and occasionally a boss (bosses must also be defeated to complete an area). Some of these stages are timed and the player must destroy all of the Generators before the timer expires. As Godzilla destroys objects such as buildings, G-Energy Generators, and military vehicles, he will increase in size. Godzilla begins the campaign at 50 meters in height, and can reach an almost limitless size. Bosses that Godzilla faces will be leveled at the appropriate height based on Godzilla's current size, although sometimes they are larger on the harder levels. But if Godzilla dies and the level is retried, the boss becomes smaller in size. In order to complete Destruction Mode and reach the game's true final boss, the player must exceed 100 meters in height by the last stage. After the credits roll the player will begin the final stage as Burning Godzilla and be attacked by the Super X3 and several DAG-MB96 Maser Cannons (also, enemies firing freeze missiles). After this, the Legendary Godzilla will appear as the game's true final boss and must be defeated before the timer expires and Godzilla reaches meltdown. After Legendary Godzilla is defeated, the game's final cutscene will be triggered. If playing through God of Destruction mode as the Legendary Godzilla, the incarnations switch places and Burning Godzilla is the final boss. In the PS4 edition, all the characters are playable, so players can choose any monster of their liking.[citation needed]
King of the Monsters mode[edit]
'King of the Monsters' is a game mode where the player plays through six stages, each with a different monster to fight. The monsters increase in strength the further the player progresses. The weaker monsters will appear in the first two waves (such as Mothra and Jet Jaguar), slightly harder monsters in the third and fourth, and the most powerful monsters in the final two stages (such as King Ghidorah, Gigan and Kiryu). The Heisei Godzilla, Burning Godzilla, the Hollywood (Legendary) Godzilla, and other kaiju are all playable in this mode.[citation needed]
Evolution mode[edit]
As the player defeats certain enemies and destroys certain structures in Destruction Mode, new abilities will be unlocked and can be applied to Godzilla in this mode. Godzilla can receive new attacks, including the 'victory dance' from Invasion of Astro-Monster, as well as atomic breath upgrades, including the ability to use atomic breath to fly as in Godzilla vs. Hedorah, as well as fire Minilla's smoke rings or use a white misty atomic breath based on that used by the original Godzilla in 1954.[citation needed]
Diorama mode[edit]
Throughout the game, the player will unlock monster models and other objects that can be placed in an environment and viewed from various angles and used to take screen-shots, allowing the player to recreate battles from the films or the game, or to create fantasy battles.
Kaiju Field Guide[edit]
The player will also unlock biographies for various monsters from the Godzilla series beyond just those featured in the game, which appear here. These bios include pictures of the monsters from films they appear in, as well as information about the monsters' attributes and film appearances.[citation needed]
Online multiplayer mode[edit]
Exclusive to the PS4 version, the game features an online multiplayer mode in which two to three players can battle one another with a selection of kaiju also exclusive to the PS4.[citation needed]
Characters[edit]
Playable kaiju[edit]
- Godzilla (1989, 1964, 1995, and 2014)
- Anguirus (Showa)
- Rodan (Showa)
- Mothra (Heisei)
- King Ghidorah (Heisei)
- Hedorah (Showa)
- Mechagodzilla (1974 and 1975)
- Battra (Larva and Imago)
- Gigan (Upgraded 2004)
Development[edit]
Godzilla was revealed in Japan on June 26, 2014 with a trailer uploaded to YouTube by Bandai Namco Japan. However, magazine leaks of it began at least on June 23, 2014.[1] At that time, the game was reported to be 40% complete.[1]
In late-mid-August, Japan's Famitsu magazine revealed the game would be released on December 18, 2014 in Japan, and on August 29, 2014 Bandai Namco released a second trailer for the game. On November 18, 2014 the third trailer was released by Bandai Namco. On December 5, the game's Japanese demo was released to the Japanese PlayStation Network.[citation needed]
On December 5, 2014, the English release of the game was revealed in The Game Awards for PlayStation 3 and PlayStation 4, and was scheduled to be released on July 14, 2015 in North America and July 17, 2015 in Europe.[2][3] All kaiju who previously appeared in the PlayStation 3 release are included, with the addition of SpaceGodzilla, Mecha-King Ghidorah, Rodan, Anguirus, Mechagodzilla 1974, Godzilla 1964 and Battra (Larva and Imago) as PlayStation 4 exclusives.
Reception[edit]
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Upon release in the West, Godzilla was met with a negative response with an average critic score of 38 out of 100 on Metacritic, with many reviewers criticizing an outdated presentation of the graphics and level design, while also noting awkward movement controls and repetition.[4]Jim Sterling stated it 'has the look and feel of a small budget game' rather than a 'major 'AAA' release'[13] while Jordon Devore reviewing for Destructoid called it 'a letdown' given the premise.[5] Several online personalities also noted the lack of local co-op gameplay, the most widely cited complaint being that a one-on-one fighting game should incorporate the most basic function of the genre with the online mode instead being a preferred extra feature. However, some critics did note the faithful recreation of the monsters themselves and amount of content for long time Godzilla fans with Jon Ryan reviewing for IGN noting that while the overall game had a 'lack of substantial gameplay', 'the spirit of the old-school monster movie is where Bandai Namco absolutely nails it.'[12]
References[edit]
- ^ abPS3「ゴジラ-GODZILLA-」ゴジラを題材にしたアクションゲームがバンナムより今冬発売
- ^Hilliard, Kyle (2015-04-15). 'Watch Godzilla Smash Stuff In New Trailer, Smash Stuff Yourself In July'. Game Informer. Retrieved 2015-04-15.
- ^Blain, Louise (April 16, 2015). 'Godzilla looks like the best worst game ever'. GamesRadar. Retrieved April 16, 2015.
- ^ ab'Godzilla for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Retrieved August 19, 2015.
- ^ abDevore, Jordan (July 14, 2015). 'Review: Godzilla'. Destructoid. Modern Method. Retrieved August 19, 2015.
- ^Romano, Sal (December 9, 2014). 'Famitsu Review Scores: Issue 1358'. Gematsu. Retrieved August 15, 2015.
- ^Romano, Sal (July 7, 2015). 'Famitsu Review Scores: Issue 1388'. Gematsu. Retrieved August 15, 2015.
- ^Reiner, Andrew (July 16, 2015). 'King Of The Blunder Lizards'. Game Informer. GameStop. Retrieved August 19, 2015.
- ^Griffin, Ben (July 17, 2015). 'Godzilla Review - GamesRadar'. GamesRadar. Future plc. Retrieved August 19, 2015.
- ^LaBella, Anthony (July 24, 2015). 'Godzilla (2015) Review - I don't think Godzilla is here to save us..'Game Revolution. Net Revolution Inc. Retrieved August 19, 2015.
- ^VanOrd, Kevin (July 17, 2015). 'Godzilla Review - GameSpot'. GameSpot. CBS Interactive. Retrieved August 19, 2015.
- ^ abRyan, Jon (July 14, 2015). 'Godzilla: The Game Review'. IGN. Ziff Davis. Retrieved August 19, 2015.
- ^Sterling, Jim (July 15, 2015). 'GODZILLA Review – Whyju?'. The Jimquisition. Retrieved July 16, 2015.
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Godzilla_(2014_video_game)&oldid=938795061'